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You can find the latest version of the Direct Strike map on Hive Workshop.

Download Latest Version

Last Released

2025-02-16

6.2.3

W3Champions

Remember, you don't need to manually download the map if you're going to play on W3Champions. The W3Champions client will download it for you automatically. See the Introduction page for more information.


Patch Notes

Patch v6.2.3 — Released 2025-02-16

Changes

feature
New Observer UI
We have added a new UI for observers that allows you to see high-level information about each player, including the player's units, current tier, number of mines, and more.
buff
Gryphon Rider
Cost reduced from 260g to 250g.
buff
Wind Rider
Envenomed Spear's poison damage increased from 8/s to 12/s.
Envenomed Spear poison duration changed from 10s to 8s on units, and from 1s to 2s on heroes.
system
Unit XP
Flying Machine XP awarded increased from 25 to 40.
Obsidian Statue XP awarded increased from 40 to 60.
Dragonhawk Rider XP awarded decreased from 115 to 85.
Siege Engine XP awarded increased from 40 to 115.
system
Tooltips
Ghoul's Ghoul Frenzy tooltip now shows the right amount of attack speed bonus.
Tauren's Pulverize tooltip now shows the amount of AOE damage.
Gryphon Rider's Storm Hammer tooltip now shows the amount of attack spill distance bonus.
bug
Mac Crash
Fixed issue with a critter that was causing crashes.

Patch v6.2.2a — Released 2025-02-08

Fixes

bug
Bear Form
Removed the Bear Form toggle from the Ability AI menu due to an exploit.

Patch v6.2.2 — Released 2025-01-30

Fixes

bug
Mac Crash
Fixed an issue where Mac users would crash by just looking at the Undead Hippogryph Rider skin. It has been replaced by a Corrupted hippo rider skin instead.
bug
Wind Walk
Fixed various scenarios where the Blademaster and Panda would fail to find a valid target when using Wind Walk, which caused them to ignore enemies and run to the enemy Fortress.

Patch v6.2.1 — Released 2025-01-24

General

system
UI Consistency
The UI is now the same across all selected races (w3c does not restrict race selection like bnet does).
The UI no longer shows lumber and food resources.
nerf
Orb of Venom
Orb of Venom cost increased from 250g to 275g, DPS reduced from 23 to 21.
buff
Orb of Fire Rework
Increases attack by 7, and allows the hero to use ranged attacks against air units. Units that die within 3 seconds of being hit by the hero explode on death, leaving no corpse and dealing 20 spell damage to nearby units.
buff
Hero Cost
Hero Builder cost changed from 500g for all heroes to: 500/450/400 gold cost for 1st, 2nd and 3rd hero.

Fixes

bug
AFK Unit Loss
Fixed a bug where player 1 would lose all units in the staging area when someone was flagged as AFK.

Patch v6.2 — Released 2025-01-20

General

feature
Spirit Towers
Added neutral Spirit Towers in the middle for better visualization of which team is controlling middle, and will change color to either Red or Blue depending on the team that have the mid bonus.
feature
Ding
Added a "Ding!" sound effect for the team that is taking control of mid, the sound will be heard exactly at the time spirit towers change color.
system
Icons
Added a saken icon "SakenStare" (last page, dedicated to future new FREE icons)
system
Win Bonus
Changed the win bonus earned from +$25 to +$30 ($TONK$)
feature
Bear Toggle
Added a toggle for druid of claw allowing players to decide their form.
system
Map
Removed the Purple Field in the middle that used to cause a weird line of sight.
system
Critter Colors
Adjusted the the color of few critters.

Balance Changes

buff
T3 Cost
Changed the cost of all T3 mains from 450g to 400g
buff
Ability Priority
These abilities will now prioritize mostly heroes rather than casting it on units: Firelord's Soul Burn, Warden's Shadow Strike, Demon Hunter's Mana Burn.
buff
Archer
Archers cost decreased from 170g to 160g.
nerf
Hippogryph
Hippogryphs cost increased from 65g to 75g.
buff
Hippogryph
Hippogryphs base damage increased by 1 (from 18-20 to 19-21).
Hippogryphs HP increased from 147 to 150.
buff
Sorceress
Sorceress’s Slow ability: Attack speed slow increased from 25% to 33%.
buff
Dreadlord
Reverted MP and aura nerf on Dreadlord from the last patch.
nerf
Dreadlord
Increased Infernal CD from 80s to 120s (ulting every wave and an half).
buff
Blademaster
Blademaster's Bladestorm AoE increased from 200 to 350.
nerf
Ghoul
Ghoul's base minimum damage reduced by 2 (from 14-16 to 12-16).
Ghoul's base attack CD increased from 0.85 to 0.88
buff
Ghoul
Ghoul Frenzy attack speed bonus increased from 30% to 35%.
buff
Death Knight
Death Pact CD reduced from 6s to 5s at all levels.

Fixes

bug
Beast Master
Fixed Beastmaster's Summon Bear A.I: will summon bear when he wants to attack (instead of when he is attacked).
bug
Tornado
Fixed Archmage and Naga Sea Witch's Tornado going backwards or acting weird.
bug
Panda
Fixed Panda running around just to cast breath of fire.
bug
Mortar Team
Fixed Mortar Team not using Flare.
bug
Witch Doctor
Fixed Witch Doctors going AFK when they place Stasis Trap.
Witch Doctors now place Stasis Trap in front of them instead of behind.
bug
Banshee
Fixed Banshees sometimes ignoring Tier 1 units when they are Possessing.
bug
Shaman
Fixed Shaman’s Lightning Shield spell damage type from Normal to Magic (no does not deal more damage to Heavy armor, now will follow the same rule as Magic types when is interacting versus immunities and such).
bug
Windwalk
Fixed both WindWalk abilities for Blademaster and Storm (Panda Ult) where they would run to the other side until they die.
bug
Tooltip
Fixed Animal War Training cost showing 150g instead of 125g
Fixed Orb of Venom's tooltip.
Fix Mountain Giant's Resistant Skin tooltip.
Fixed all caster's tooltips (now shows the right amount of HP and MP gain)
bug
Tinker
Tinker now places Factory in front of him.
bug
Demon Hunter
Fixed Demon Hunter’s Ult duration (now will last 25s instead of 12s)
bug
Necromancer
Necromancers will no longer cast Unholy Frenzy on targets that already have it.
Necromancers’s Unholy Frenzy will now mostly priorities T3 units instead if “random” units around them.
bug
Skins
Fixed Bandit and Hammer skin of Knights that had missing BLP (their shield is no longer white)

Patch v6.1.4a Hotfix — Released 2024-12-23

Changes

system
Balance Folder
Reverted the _balance file imports...

Patch v6.1.4 — Released 2024-12-23

Balance

buff
Knights
Sundering Blades increased from 15% to 25%
+2 bonus damage for knights
buff
Animal War Training
Animal War Training HP bonus from 30 to 40, cost from 150g to 125g
nerf
Dark Ranger
Black Arrow MP increased from 6 to 8
Life Drain MP increased from 75 to 95
Charm MP increased from 40 to 65
Charm cooldown is now 9 seconds
nerf
Dreadlord
DL Vamp Aura reduced from 20/35/50% to 15/30/45%
DL Inferno MP cost increased from 175 to 200
nerf
Alchemist
Acid Bomb MP cost increased from 75 to 85
Healing Spray MP cost increased from 75 to 90

W3C Only

feature
Auto End
The game will automatically end if someone leaves within 3 minutes of the game.

Fixes

system
Balance Folder
Imported all old files from the game's _balance folder into the map itself. Blizzard deleted this folder on 2.0.1.22490, which caused balance values to be off (a bug that also affects nearly every custom maps ever created so have fun with that).
system
AI
Various AI fixes.

Patch v6.1.3a Hotfix — Released 2024-11-15

Changes

system
Savecode Security
Savecode backups are appended with random characters to prevent hacked maps from overwriting them.

Patch v6.1.3 Hotfix — Released 2024-11-09

Changes

bug
Blademaster
Fixed an issue where the Blademaster would switch target during Wind Walk, making him look confused
correction
Tooltip
Ghoul tooltip now shows the correct damage values
correction
Tooltip
The Berserker upgrade tooltip now displays the correct values
correction
Button
Changed the Tornado ability AI button's text from "Spiked Shell" to "Tornado"

Patch v6.1.2a Hotfix — Released 2024-11-08

Fixes

bug
Starting Gold
Starting gold is now 280 again.

Patch v6.1.2 Hotfix — Released 2024-11-08

Fixes

bug
Unit Abilities
Fixed a bug where units would not cast abilities
bug
Farseer
Fixed a bug where Farseer could cancel earthquakes when casting
bug
Panda
Fixed a bug where Panda did not use Drunken Haze
bug
Bears
Fixed a bug where Druid bears did not cast Rejuvenation
bug
Troll Regen
Fixed a bug that displayed troll regen in Mixed
bug
Shadow Hunter
Fixed a bug where SH placed a Ward behind him instead of in front

Patch v6.1.1 Hotfix — Released 2024-11-07

Fixes

bug
Game Freezes
Fixed game freezes
bug
Tinker
Fixed Tinker casts
bug
Farseer
Fixed Farseer casts
bug
Druid of the Talon
Fixed Druid of the Talon Crow Form
bug
Magic Casts
Possibly fixed a bug with castes for magic (priest, banshee, etc.)

Patch v6.1 — Released 2024-11-07

New Features, Additions & Changes

feature
Unit Range Visualization
Added a button that will show you the attack range of every unit
feature
Map & Critters
Changes to some parts of the map + new critters
feature
Middle Lane
It is now more accurate and its easier to tell who should receive the mid bonus gold

Bug Fixes

bug
Mixed mode Reroll
Fixed the bug that allowed you to build an unit before reroll
feature
Mixed mode Troll Regen
Troll regen used to show up even though its researched by default

AI & Toggle Changes

system
AI system
The entire AI system has been rewritten from the ground up. The general targeting and vanilla mechanics remain unchanged, this overhaul mainly affects reaction times of units.
system
Ability AI
With the new AI system toggles also become way more responsive.
bug
Units getting stuck
Some units used to get stuck after an ability cast, this should be resolved now.
system
Druid of the Claw
Upon researching the master upgrade druid will stay in bear form.
system
Spellsteal Toggle
Spellsteal can now be toggled.
system
Auto cast abilities
Can be now turned off mid battle.
bug
Mana Siphon
Can now be turned off.

Balance Changes Neutral

buff
Alchemist
Healing Spray now heals alchemist as well
buff
Beastmaster
All summons CD reduced from 25 to 25/23/20
Stampede cast range increased from 300 to 400
Stampede CD reduced from 180 to 160
buff
Firelord
Volcano CD reduced from 180s to 120s
Soul Burn MP cost reduced from 45 to 35
nerf
Firelord
Soul Burn CD Increased from 8 to 10
Soul Burn duration reduced from 6/7/8 to 5/6/7

Balance Changes Orc

nerf
Shadow Hunter
Healing Wave CD Increased from 9 to 10
Hex CD changed from 7 to 9/8/7
Hex duration on heroes reduced from 4/5/6 to 2/3/4
Hex MP cost Increased from 40 to 45
Serpent Ward CD Increased from 6s to 9s
Serpent Ward duration Increased from 20s to 25s
nerf
Farseer
Fire Bolt CD Increased from 8s to 10s
Fire Bolt MP cost Increased from 30 to 60
Chain Lightning MP cost Increased from 120 to 135
Chain Lightning CD Increased from 9s to 10s
buff
Wind Rider
HP increased by 25
nerf
Kodo
Default dmg bonus decreased from 10% to 5%

Balance Changes Human

buff
Mountain King
Storm Bolt CD reduced from 12s to 10s
Storm Bolt MP cost reduced from 60 to 50
buff
Bloodmage
Phoenix splash attack area Increased from 25/50/75 to 25/50/100
Phoenix DMG Increased from 61-75 to 66-80
Phoenix HP Increased from 750 to 800
Siphon Mana cast range from 600 to 650
nerf
Bloodmage
Banish CD Increased from 3.5/2.0/1.5 to 3
Banish duration on heroes reduced from 4/5/6 to 3/4/5
Banish MP cost reduced from 75/60/50 to 55/50/45
nerf
Paladin
Holy Light CD Increased from 3 to 6/5/4
Holy Light MP cost Increased from 25 to 35
buff
Sorceress
Invisibility cast range increased from 300 to 350
Invisibility MP cost reduced from 50 to 35
Slow MP cost reduced from 50 to 45
buff
Mortar Team
Fragment shard damage increased from 12-25 to 14-30

Balance Changes Night Elf

buff
Demon Hunter
Metamorphosis duration Increased from 15s to 25s
Mana Burn cast range Increased from 300 to 500
Mana Burn CD Increased from 5 to 8/7/6
buff
Keeper of the grove
Tranquility radius Increased from 900 to 1100
Entangling Roots DMG Increased from 15/15/25 to 20/25/30 per sec
buff
Warden
Blink CD changed from 10/10/4 to 8/6/4
Blink MP cost changed from 50/50/10 to 45/30/15
Shadow Strike cast time reduced from 3s to 2s
Shadow Strike CD increased from 4s to 6s
Shadow Strike MP cost reduced from 40 to 35
nerf
Warden
Vengeance CD Increased from 80s to 90s
Vengeance duration reduced from 60s to 50s
Vengeance HP reduced from 1600 to 1500
buff
Priestess of the moon
Base attack cooldown reduced from 1.56 to 1.49
Searing Arrow MP cost reduced from 8 to 6
nerf
Dryad
Abolish Magic cost increased from 50g to 75g
Slow Poison MS reduction reduced from 50% to 40%
buff
Glaive Thrower
Base attack cooldown reduced from 2.760 to 2.360
Splash AOE increased from 25/50/75 to 50/75/100
nerf
Glaive Thrower
Gold cost increased from 220g to 250g

Balance Changes Undead

nerf
Death Knight
Death Coil CD changed from 7/5/3 to 6
Death Coil MP cost from 30 to 35
Death Pact CD Increased from 4/4/4 to 6
nerf
Lich
Base attack cooldown increased from 1.240 to 1.540
Frost Armor CD changed from 5 to 7/6/5
Frost Nova MP cost increased from 125 to 145
buff
Lich
Frost Armor MP cost reduced from 30 to 15
Frost Armor duration Increased from 45 to 55
Frost Armor slow duration Increased from 3s to 5s
nerf
Crypt lord
Impale MP cost Increased from 100 to 125
buff
Crypt lord
Locust Swarm MP cost reduced from 150 to 90
nerf
Dreadlord
Sleep CD increased from 7 to 9
Carrion Swarm now has a max damage cap of 600 / 900 / 1300 per level
buff
Crypt Fiend
Projectile speed increased from 500 to 550
buff
Ghoul
Base DMG increased by 2 (from 12-14 to 14-16)

Balance Changes Items

nerf
Gem of True Seeing
Cost increased from 140g to 200g
nerf
Orb of Darkness
Summoned skeleton HP reduced from 225 to 175
Summoned skeleton duration reduced from 80s to 25s
Summoned skeleton attack cooldown increased from 1.00 to 1.10


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